The Kapture Max for Live plug-in developed alongside Richie Hawtin for his Plastikman Live tour was released, in association with Minus, today. Putting the release package together got me thinking about the development process we went through last February.
There are two common mistakes people can make when coding in Max. Either you spend too much time reproducing functionality that already exists in another software, or you spend too much time extending the patch, adding functions and it all becomes too complicated to use.
One of the interesting things about developing Kapture was how clear the needs were, and how short the deadlines were. The needs were very clear as the whole Ableton Live set for Plastikman Live was already nearly complete and ready to go. The deadlines were very short as the premiere was coming up soon at Timewarp. Developing software in these conditions is very challenging, but also very rewarding. We literally did not sleep for several days at the “dress-rehearsal” in Mannheim, squeezing in beta testing (and fixing!) of Kapture between sonic blasts and mesmerising video calibrations and tests. Coding while your ribcage is rattling to bass is quite an experience!
Kapture isn’t perfect for everyone, sure, it could do with “this” feature and maybe it would be nice if it did “that” thing, which we’re releasing it out of the doors of our laboratory for free. Importantly though, it’s perfectly stable and accomplished exactly what it needed to do – recall the state of the Ableton Live set for different songs within the Plastikman Live show. The lesson learned and confirmed here was that a clearly defined goal, and short deadlines, really helps to get a working plug-in out the door and on stage, FAST!
Enjoy Kapture, use it “as is” or feel free to get stuck in and tweak it to fit your needs. Oh, and be sure to show us what you’ve done with it – we can’t wait to see the results.